Drone, handheld, 360 equirect or a photo sequence, run through the same reconstruction pipeline behind every capture. Most jobs finish in 20 to 45 minutes.
Insta360 .insv and .360 files are not readable here. Export an equirect MP4 from the vendor app first, then drop that.
The first three are the hard limits. The rest describes what happens inside them. Up to 300 frames come out of a clip, which keeps them about a second and a half apart for a walk of roughly 7 minutes and spreads them further on anything longer. Around 80 photos read well if they are spread across the space, and a hundred from one spot do not.
Walk around the space. More photos from the same spot do not help: twenty well spread beat a hundred from one place. What matters is that every surface is seen from several genuinely different positions.
Move steadily, overlapping consecutive frames by 60 to 70%, and arc around things rather than pivoting on the spot so the camera sees real depth.
Blank walls are the hardest thing to reconstruct. Flat paint gives the solve nothing to lock onto, so where a room is mostly bare, move closer and keep skirting, sockets, door frames and furniture edges in shot.
Repeating features can be mistaken for each other. Along a run of similar doors or cabinets, keep something in frame that tells each shot apart.
Shoot in even, diffuse light, and lock exposure and white balance if your camera app lets you. Hard shadows that shift, and frames that brighten as you walk, both make surfaces harder to match.
Keep the scene static, and switch off screens. Moving people and vehicles confuse pose estimation, a display whose content changes between shots cannot be reconstructed at all, and mirrors and windows reconstruct poorly wherever they appear.
Upload the original files. Screenshots, and photos passed through a messaging app, usually arrive with the lens details stripped out, which makes the camera harder to work out.
360 clips under 2 to 3 minutes reconstruct best. Walk the space in one steady loop rather than standing and spinning.
One continuous pass beats several short clips. If a first attempt scores below the gate, the scene page lists what went wrong and how to re-shoot it.
off by default · never for advertising, never resold · your results, price and queue position are the same either way · we still look at your scene to deliver it and to fix a failure you report · terms clause 07
scenes below the gate are held off the public feed until improved · you can publish later from the scene page
You can close this page, the job keeps running. Track it any time in Your scenes.
Measured against your own footage, not against a perfect version of the room.